[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] Reference for unit 'System' (#rtl)

BeginThread

Start a new thread.

Declaration

Source position: line 0

function BeginThread(

  sa: Pointer;

  stacksize: SizeUInt;

  ThreadFunction: TThreadFunc;

  p: pointer;

  creationFlags: DWord;

  var ThreadId: TThreadID

):TThreadID;

function BeginThread(

  ThreadFunction: TThreadFunc

):TThreadID;

function BeginThread(

  ThreadFunction: TThreadFunc;

  p: pointer

):TThreadID;

function BeginThread(

  ThreadFunction: TThreadFunc;

  p: pointer;

  var ThreadId: TThreadID

):TThreadID;

function BeginThread(

  ThreadFunction: TThreadFunc;

  p: pointer;

  var ThreadId: TThreadID;

  const stacksize: SizeUInt

):TThreadID;

Description

BeginThread starts a new thread and executes ThreadFunction in the new thread. If P is specified, then it is passed to ThreadFunction. If ThreadId is specified, it is filled with the thread ID of the newly started thread. If StackSize is specified, it is set as the stack size for the new thread. If none is specified, a default stack size of 32Kb is used.

The function returns the thread ID on succes, or 0 if an error occurred.

Errors

On error, a nonzero value is returned.

See also

EndThread

  

End the current thread.


Documentation generated on: Oct 27 2009